2018年2月28日 星期三

開發者筆記 [第9回]2.0更新內容搶先公開

各位勇士大家好

我們是<天堂2:革命>開發團隊
感謝勇士們一直對《天堂2:革命》的支持與熱愛
另一方面,我們仔細探討勇士們傳達的每一個建議並為改善每個建議而努力!

本次開發者筆記要介紹勇士們期待已久的大規模2.0更新內容!
今日起預計將透過4次的開發者筆記向勇士們介紹關於2.0更新的相關事項,

1. 開放新領地&開放等級上限
各位勇士等待許久的新領地終於開放。
除了新增地區,角色的等級也將開放上限,目前的最高等級從260級預計提高至320級。
且隨著等級的開放將於2.0更新時新增提高戰鬥力的新系統。
請各位勇士敬請期待!

2. 2次轉職
各種族6個職業,預計於2.0更新時新增共24個3次職業,將不同職業的特性最大化,以完善原有缺點的方向進行策劃。
預計各新增1種更強大的究極主動/被動技能,關於人類與精靈的2次轉職詳細內容。將透過下次開發者筆記詳細說明。

3. 關於2.0更新的其他事項
上述內容以外,預計新增多種新系統,更多詳細內容將於下週開始依序公開。
為了讓所有勇士們可以盡情享受更加完善的2.0更新,我們認真地準備有趣的活動與獎勵。

這次的開發者筆記就到這裡囉!
開發團隊也會繼續傾聽勇士們的意見繼續努力。

Developer's Notes - Part 8

Hail Heroes!
It's the Developers Team here again with an important announcement to you in regard to the Trading Post, Heroes!
In 1/25 Patch, the Trading Post’s Standard Price has been adjusted.
It is clear that the Trading Post System is a way we can give you extra perks and advancements with your game. However, the existence of the Trading Post can affect the Economic balance of the game. It also means that it can compromise the fun and enjoyment of the game.
We, the Developers Team have thoroughly reviewed the comments you have made regarding to the Trading Post. We are constantly checking and analyzing the items being traded to maintain the quality and pureness of the game.
As a result of the continuous analysis on the Trading Post, we found out that some players took actions that can affect the market price. As our first measure, we have adjusted the level requirement (level 150) for trading. However, some users are still doing the same inappropriate actions.
There have been diverse reviews of how buyers and sellers can benefit each other. So to prevent the irregular gain by using the Trading Post System as much as possible and to establish a fair-trading environment, we have come up with a fundamental solution – that is to set upper/lower limit to ± 5%.
Since the Trading Post is a part of important economic activities in the game, we think that it is also important that all our heroes can use it smoothly.
Because you’re a part of the Revolution, we are always listening to your opinions, Heroes.
That would be all, Heroes! We will continue to do our best and work harder for you to experience the best gameplay ever!
Thank you.

開發者筆記 [第8回] 交易所平均價格

各位勇士大家好

我們是<天堂2:革命>開發團隊
本次開發者筆記要說明調整交易所平均價格的事項。

交易所系統能給勇士們帶來不同於戰鬥的樂趣,但也可能會損害遊戲內經濟環境的平衡性。

遊戲內經濟環境的平衡性若遭遇損害,意味着遊戲的趣味遭受破壞。

在過去的時間,開發團隊仔細閱讀了勇士們提出的寶貴建議,
為了提供勇士們可以自由交易的遊戲環境,持續對交易商品進行確認及分析。

分析結果:
發現部分玩家對交易所的行情造成了影響,所以將交易所使用等級調整為150級,但仍有少數玩家還是對交易所造成不良影響。

為防止惡意透過交易所獲得不當利益的行為,
讓買家與賣家都滿足的方式進行了多方面討論,決定調整平均價格。
將基準價格的上限與下限調整 ± 5%。

交易所是遊戲內經濟活動中重要部分之一,為創造更公平更公正的遊戲環境,我們將持續努力改善。

這次的開發者筆記就到這裡囉!
開發團隊也會繼續傾聽勇士們的意見繼續努力。
謝謝!

Developer's Notes - Part 7

Hail Heroes!
It's the Developer's Team here again with more exciting news for you, our Heroes! Today, we will be giving you more information on the heart of the Clan, the Castle Siege. 
We are finally about to meet the key aspect of the original Lineage2 Revolution, the Castle Siege. However, our Developer's Team had a lot of concerns about how to implement the Castle Siege in a mobile environment. We believe that it is important to convey the original sense of the Castle Siege, but having a massive battle like this in a mobile environment may provide some challenges. We had a lot of concerns about the optimum rules and so we carried out in-depth testing. We will be able to present you with a Castle Siege that has been refined to perfection. 
In the Castle Siege there are 4 Clans, 1 Defending Clan and 3 attacking Clans, which are involved in a bloody battle. The Clan that manages to imprint the Holy Artifact in the Castle becomes the Castle's Owner. If none of the attacking Clans manage to imprint the Holy Artifact, then the defending Clan will remain as the Castle's Owner. There are a variety of variables in the Castle Siege as all 4 Clans are in a "Free for All" type of violent collision. Also, traps and guard towers have been added to the map. 
Here is an explanation with a detailed map of how the Castle Siege differs from the Fortress Siege.
There are a number of routes available for both attacking and defending Clans, using various strategies, to reach the Holy Artifact. Depending on your strategy, you can choose the central, left or right route after passing through the outermost gate and defeating the first guard tower. The left and right routes will each have a modification that provides a buff. This will act as a device that will induce a fierce battle on not only the left and right routes but also on the central route. 
In the central route, there is one more guard tower which is difficult to penetrate. However, if this guard tower is penetrated, it will be the fastest route for an attacking Clan to reach the Holy Artifact.  Even though it is not the easiest, it is the most strategically useful route. Since it would not be easy for the defending Clan to defend the left and right routes, we have put in place a number of traps when entering the Castle. In the trap areas, the defending Clan will be able to defend the attacking Clans with a small number of players. 
So far we have explained the basic rules of the Castle Siege. 
Our Developer's Team pondered on whether making pairs in the Castle Siege, as in sports, where the reigning owner had to defeat the Castle would be more enjoyable. We also thought that the "Political" factor may be one of the most enjoyable points in the massive battle between the Clans. So we have come up with a way to make the existing alliance system much more useful in the Castle Siege. The "Free for All" method is the basic method but if we make it such that Clans do not attack their ally Clans then the fights between the Clans after the bidding ends would be epic. In other words, the Castle Siege will be a massive battle where power and politics will be required. 
In addition, we are expecting tremendous benefits that have never been seen before! Benefits that are definitely made with an "Owner" in mind. The size of the rewards will vary depending on the location and size of the Castle. We have also prepared a special Conqueror Shop for Clans that manage to occupy a Castle. In order to increase the fun and boost the competitive spirit we will add a tax system as well. Clans that occupy a Castle can choose either the Castle of Light or the Castle of Darkness. The tax system will vary depending on which of the two is chosen.
We have also prepared a Castle Siege Festival for you, our Heroes. This device is not only for the minority of users that participated in the Castle Siege but also for all users who are curious about the results of the Castle Siege. You will be able to acquire a Castle Siege Festival Ticket on the day of the Castle Siege from the field. You will be able to exchange this ticket for a cheer voucher for the Clan you think will win. If the team you cheered for wins, you will be able to obtain rewards.
We will have the Pre-Season of the Castle Siege for two weeks and then the Regular Castle Siege Season will open. We will provide the schedule and more details in a further notice. 
We are creating history with the Castle Siege where not only strategy and power are need but also politics. We will show the heart of the Clan through the Siege and also through the Castle Siege Festival where all users can participate. We are excited to see the new appearance of Lineage2 Revolution with the new update and systems added. The new contents will not only let our Heroes experience a variety of fun gameplay but will also let users experience real MMORPG fun gameplay! We believe that the main attraction of MMORPG is experiencing gameplay with others forming a story where Heroes come together and interact through cooperation. 
This is all we have for you today in our Developer's Notes. We will continue to do our best as the Developer’s Team.
Thank you.
Note:
* This Developer's Notes is based on contents that are currently under development. Therefore, there may be some changes at the time of the actual update.
* Update Details will be given in a further notice.

開發者筆記 [第7回] 攻城戰

各位勇士大家好
我們是<天堂2:革命>開發團隊
本次開發者筆記要介紹攻城戰!
攻城戰總共有4個血盟一起進行, 分別為3個攻城血盟及1個守城血盟,並且攻城血盟於規定期間內成功刻印聖物即可獲得勝利。若沒有任何攻城血盟成功刻印聖物時,守城血盟將繼續持有該座城堡。

攻城戰由3個攻城血盟與1個守城血盟以大規模自由團戰的方式進行,不僅如此,地圖上佈滿著陷阱與防禦塔,對攻城戰會造成很多種變數,所以需要運用策略才能贏得勝利。

讓我們來看一下攻城戰地圖
聖物位於城堡的最深處,並且地圖提供了多條路線可抵達聖物,因此守城血盟與攻城血盟需透過各種戰略進行攻城戰。

當進入最外面的外城門並擊破第一層防禦塔後,可依戰略選擇中央路線、左側路線、右側路線。
中央路線是到達聖物的最快路線,但是中央路線比左、右側路線多了一組防禦塔,所以較不易進攻。
而左、右側路線雖然距離較遠,但提供了增益效果水晶,所以對於戰略上也是個不錯的選擇。

另一方面,左、右兩側路線對於守城血盟防守較不易,所以在路線上設置了陷阱區,守城血盟可以在陷阱區以較少人數防禦攻城血盟。
以上是攻城戰的基本規則。

此外,攻城戰提供比以往更好的獎勵,將推出更加符合“城主”的優惠,且依據城堡的位置與大小將有所差異。

占領城堡的血盟享有特別占領商店,為了使競爭更加激烈與有趣,預計將新增稅金系統。
占領城堡的血盟可以選擇光明之城或黑暗之城,依選擇稅金也會有所不同。

另外,開發團隊也為勇士們準備了攻城戰慶典,於攻城戰開戰當天透過野外狩獵可獲得攻城戰活動票券,使用活動票券可以參加預測攻城戰勝利血盟,猜對時能獲得各種獎勵。

攻城戰預計開放後的前2週為自由賽季,詳細日程與內容將另行通知。

戰略與力量、政治、血盟系統為核心的攻城戰,以及所有玩家都可以參與的攻城戰慶典,將開啟<天堂2:革命>新的歷史,敬請期待。

這次的開發者筆記就到這裡囉!
新增內容與系統將帶給<天堂2:革命>全新面貌。

新內容不再停留於普通的遊戲體驗,將帶給勇士們在其他遊戲無法體驗到的MMORPG樂趣。

開發團隊認為MMORPG的魅力不局限於個人,而是可以與隊伍之間進行冒險並一起合作及輔助的模式。
開發團隊會努力為勇士們創造MMORPG樂趣的模式。

※ 現今內容以測試版本為準,往後內容有變動的可能。
※ 其他詳細內容將更新時透過公告通知。

Developer's Notes - Part 6

Hail Heroes! 
It's the Lineage2 Revolution Team back again with more information for you! We will be giving you 
details on the issues that most of our users where curious about after the release of the Developer's Notes-Part 5. Here are some answers to the questions that many of our Heroes had.
Q. How will the Server Merge be carried out?
A. Two Servers will be merged into one! Just as mentioned in the Developer's Notes -Part 5, two servers in the same server group will be merged. For example, the servers that are in the Dion Server will be merged, the servers that are in the  Aden Server will be merged and so on. That is, if the Server names are different they will not be merged.  In addition, based on the flower of the Castle Siege, the merged server group name will be "Castle of Light". There will be 4 merged Servers in the  "Castle of Light" server group. These are Gludio, Giran, Dion and Aden. 
Q. What will happen to the Characters in the Servers that will be merged?
A. As previously mentioned, after the merge, all the Characters in the Servers will be maintained. 4 Characters with the highest level will be displayed on the first page and your remaining characters will be kept in the other slots. You can login with any of these characters whenever you want to. 
Q. I have 4 characters in each of the servers that will be merged. Will all 8 characters be kept?
A. All eight characters will be kept and the four characters with the highest level will be displayed on the main page. The Character Effects will be reflected in the top 4 Characters of the 8 Characters. 
Q. How will the Nicknames be selected?
A. In the case that there is a duplicate Character or Clan name in the merged server, we will add a temporary letter to your current Character or Clan Name. We will be giving out name change tickets to users whose Character/Clan names have a temporary letter. As mentioned in the Developer's
Notes-Part 5, we will be letting our users pre-select the Clan/Character name that they used until 11/16 1:00 PM [UTC+8].

For example, if there are two characters in both Dion 01 and Dion 02 that have the name Revolution, then if both characters were created before 11/16 1:00 PM [UTC+8], after the server merge, the two Character names will be changed to [Revolution#] and [Revolution@]. In addition, only these two Character names will be allowed to pre-select their Character name. The name [Revolution] can not be taken by anyone else in the merged server.

In the case that the [Revolution] Character in Dion 01 was created before 11/16 1:00 PM [UTC+8] and the [Revolution] Character in Dion 02 was created after 11/16 1:00 PM [UTC+8], after the Server merge, a temporary character will only be added to the Character in Dion 02. This is because the character name in Dion 01 will not change and a name change ticket will not be distributed to this Character. A name change ticket is however distributed to the Character in Dion 02. 
Please note that because the Character name [Revolution] already exists, you will be asked to change it.  The same also applies to Clan names. 
Q. What will happen to the items in the Trading Post? 
A. The items that are already registered on the Trading Post will be maintained after the Server Merge. We plan to let the duration expire for the items registered at the Trading Post and you will have to claim them at the Trading Post after the Server Merge. In addition, items that were sold or not claimed will be maintained. 
Along with the Server Merge, we will be opening a new server to ensure that our new and returning players can easily access Lineage2 Revolution. There may be some users  who feel that it is too late to start again as other Hero's Characters have grown a lot. We are currently preparing a Boost Event to help such users quickly strengthen their Characters. Not only that, we have also added a lot of contents to ensure that our pre-Server Merge users have a fun gameplay experience. 
We know that our Heroes will have a lot of concerns and expectations about both the merged server and new server. As this will be a massive update that will greatly change the gameplay environment for our Heroes, we, the Developer's Team, will do our best to provide our Heroes with a stable environment where you can enjoy Lineage2 Revolution with your fellow Heroes.
This is all we have for you today in our Developer's Notes. 
Thank you!
CM Jupie

開發者筆記 [第6回] 伺服器合併Q&A

各位勇士大家好
我們是<天堂2:革命>開發團隊

透過本次開發者筆記給勇士們介紹關於伺服器合併的相關事項

Q. 伺服器合併如何進行?
A. 於同一伺服器群內進行合併。
舉例來說,狄恩與狄恩、亞丁與亞丁進行合併。(不同伺服器名稱將不進行合併)
兩個伺服器合併為一個,所以8個伺服器群變更為4個伺服器。
伺服器名稱預計與原有相同(例:奇岩 - 太陽神)

Q. 伺服器合併後的角色如何處置?
A. 伺服器內的所有角色將安全地一併轉移。
以等級高的4個角色為基準依序排列在角色欄位的首頁,剩下的角色保管在額外欄位中,
可隨時進行登入及確認。

Q. 合併的兩個伺服器各有4個角色。8個角色都會保留嗎?
A. 8個角色均被保留並等級最高的4個角色顯示角色欄位的首頁。
8個角色中等級最高的前4個角色將適用持有角色效果。

Q. 伺服器合併後遇到名稱重複時的處理方式?

A. 當角色名稱與血盟名稱因伺服器合併而出現重複時,將於目前的名稱後面加上特殊文字以標示。

添加特殊文字的角色及血盟將發放角色名稱/血盟名稱變更卷。

另外,在11月16日下午1點前創立的角色與血盟,因伺服器合併而名稱被添加特殊文字,將有優先使用原本名稱的權利。


舉例一,伺服器狄恩-太陽神與狄恩-愛神合併時,狄恩-太陽神與狄恩-愛神內皆有個叫做【革命】的角色。

兩個角色若都是在11月16日下午1點前所創立的角色,

那麼兩個伺服器合併後該角色將會分別變更為【革命#】與【革命@】。

並且,只有上述兩個角色可以優先選擇使用【革命】此暱稱,除此之外的角色皆無法選擇【革命】作為角色的暱稱。

舉例二,假如狄恩-太陽神內的【革命】是於11月16日下午1點前所創立的角色,

而狄恩-愛神內的【革命】是於11月16日下午1點後所創立的角色,

那麼伺服器合併後只有狄恩-愛神內的【革命】後面才會加上特殊符號。


在此情況下,狄恩-太陽神的【革命】角色因為沒有變更暱稱所以將不會發放角色名稱變更券,而狄恩-愛神的【革命@】角色將會收到角色名稱變更券。

但由於【革命】該角色已經存在的關係,將必須更改為其他的角色暱稱。

上述情形也適用於血盟的名稱。

Q. 登錄於交易所的物品將會如何處置?

A. 伺服器合併時登錄在交易所的物品資訊將會安全地保存下來,該物品將會先以期效已滿的方式處理,伺服器合併後於交易所內直接領取。並且,交易完成但未領取的物品也會保存於交易所。

隨著伺服器的合併,為了使新玩家與回歸玩家能夠更快適應遊戲,新的伺服器也將開放。

遠望其他勇士們已經變得很強大,覺得現在開始有點為時已晚的感覺,

為此我們在新的伺服器內舉辦活動以幫助勇士快速成長,不僅如此我們也準備了現有伺服器
的伺服器合併相關活動。

我們深深了解勇士們對於伺服器合併與新伺服器的開放想必是既期待又擔心,因此為了提供
一個順暢的遊戲環境好讓勇士們能夠盡情地冒險,我們正積極準備中,敬請期待!

謝謝!

[天堂2M] 共同技能

共同技能 技能圖片技能名稱類型消耗MP消耗HP消耗材料持續時間描述放鬆被動----緩解精神和身體緊張並提高體力恢復。 -更多項目[詳細信息]最大擁有權重+200主動主動----隨機傳送技能(代替傳送順序)裝甲主動被動----通過增強防禦來增強防禦技能。 [詳細]被動+1裝...